Animated Visualization of the Noosphere created for Human Energy. This animation was drawn in Procreate.
The Noosphere is a word introduced a century ago by French Jesuit Catholic priest, scientist, palaeontologist, theologian, philosopher, and teacher Pierre Teilhard de Chardin. The word describes the current stage of Earth's evolution as a living, intelligent system with the potential for collective consciousness.
Read my blog post on Visual Studies in Stripes
Watercolor Maps is a truly unique map that we created at Stamen as a fun experimental project. The collaboration of the hand with the digital always results in delightful surprises. In the experimental atmosphere of the studio where play and exploration is key to discovery, Zach Watson and I started experimenting with the goal of creating an interactive digital ‘slippy’ map in ‘watercolor’. Zach focused on creating the algorithm and raster-masking process to recreate the watercolor effect on lines and edges of the map data and I began the process of painting watercolor textures, exploring color, brushwork, texture, and papers, then scanning and then tiling in textures in Photoshop. Going back and forth from painting to the computer became a continuous cycle, with the creation of seamless tiles becoming an integral part of the painterly process in the creation of the map. Building the watercolor world involved moving back and forth at the world-view scale to street-level views on the map, creating seamless tiles to fill oceans, building footprints and parks and more at all the various zoom-levels.
Watercolor Maps is now part of the Smithsonian Permanent Collection.
Learn more about the watercolor textures and tiling process and Zach’s watercolor raster process on the Stamen blog.
View all the watercolor textures on flickr.
Created in collaboration with Zach Watson at Stamen Design
Fully immersing myself in the world of TRON: Uprising, Patricio and I created the TRON universe in Tangram, recreating the visual language of circles and glows to digital cartography. Patricio practiced his shader magic while I translated the visual vocabulary of the TRON world to highways, buildings, coastlines, symbols and more. To learn more about the visual language of the map, read TRON 2.0 - Creating a Visual Language of Scale on Mapzen.
Cartography inspired by TRON Uprising created in collaboration with Patricio Gonzalez Vivo at Mapzen
Source: TRON: Uprising
Source: TRON: Uprising
TRON Postcard
Source: TRON: Uprising
Source: TRON: Uprising
Source: TRON Uprising
Concept Art TRON 2.0 map Watch
TRON Iconography
Source: TRON Uprising
Source: TRON Uprising
Morphology is a drawing/map/tool created for the study of forms in cartography. It is an exploration of form through the medium of lines.
Learn more about Morphology on the Mapzen blog: Explore the world of form with Morphology.
Visit https://www.morphology.earth/
Morphology was featured in Atlas Obscura: Morphology on Atlas Obscura.
Toner was one of my personal projects during my time at Stamen. With no existing black and white slippy, interactive map at the time, I created this high-contrast map. Credit goes to Aaron Straup Cope for the name ‘Toner’.
Inspired by the book Li: Dynamic Form in Nature by David Wade, I began exploring meditative drawings of pattern that I began to call Qi drawings. I brought these drawings into Tangram to begin another cartographic exploration of drawing with map data in combination with the mark of the hand.
Refill is a versatile, modular, basemap style created for data visualization. Created in collaboration with Nathaniel Vaughn Kelso at Mapzen
A personal project created at Stamen
Cartography for the London 2012 Olympics created at Stamen